Possibility to assign icons to subfolders by putting a title.png or title.bmp file (132x95 pixels).Ability to set subfolders to sort homebrew and roms (max.Various modifications in the management of front-SD, SD-gecko and USB-flash.Improved DVD access time by using buffers.Acceleration of readings from SD cards.Added a 'Lite mode' using ISO9 and accessible from a DVD Autoboot', some functions are disabled in this mode.Sorting of Wii channels (Wiiwaire and VC channels appear first, the channels existing in several versions are displayed side by side).Fixed a bug displaying some channels several times when switching to when going to the next screen.Ability to turn off the Wii with the Power Button of the Wiimote.Added support for wiiload (send a DOL or ELF file over TCP/IP).Added PressA, InvalidExe, ReceptInProgress, ConnexionError and nofilesfound in the translation file (LANG.INI).Added file MsgBox.png/bmp and Dir.png/bmp in themes.Added ColorMessageBox parameter to define the color of the text of the error messages.Various modifications of images of the main theme by CashMan.Fixed a display bug in the 'Wii Channels' string when using a theme.The use of the Power button works correctly.Added the 'version' variable in the translation file (LANG.INI).Libfat automatically uses the homebrew directory as default directory. Use of libfat device names in the argument passage (fat1:, fat2:, fat3:).Display of the IOS used and the version of the loader in the menu.Changes in the choice of the IOS to be used by the loader (IOS16 will be used in some cases).Fixed a bug that prevented to return to the loader in some cases (to be tested).Source code released under GNU license.The GameCube loader tries again to read a GameCube DVD (better compatibility with SD-Boot) and creates a dummy GameId if there is none in the player.Its use requires the installation of a patched MIOS, either the one included in included in 'Wii Gamecube Homebrew Launcher' or the one included in 'Gamecube Backup Launcher' WiiGator. Inclusion of Wii GameCube Homebrew Launcher to launch GameCube homebrews. Some source files are shared with the MyFS library.The font music is updated when changing the theme.The path of the dol/elf file passed as argument to the homebrew is correct (it was pointing to the parent folder).Plus/Minus (R/L) - Change page (if more than 12 Homebrew) Navigation is done using a Wiimote or GameCube controller. You can find some custom textures and translation patches on WiiBrew. There must also create a file called theme.ini with the following information: Colors are in RGB in version >= 0.8. Images can be any size, except default.png and sprite.png. Sprite.png - Mask to apply at channel icon bar.png.Select.png - Image for selected channel.Empty.png - Empty icon for homebrew channel.Default.png - Default icon for homebrew channel.bar.png - Bar at the bottom of the screen.A theme consists of the following files (24-bits bitmaps or PNG): Themes must be installed in the SYSTEM/THEME/THEME NAME folder of the SD card. Receptinprogress = Reception in progress. Only modify what is on the right of the = sign. To make a translation, create a file called lang.ini and put it in the SYSTEM/CONFIG/ folder. Check the Downloads section for available translations. To install a translation unzip the archive in the root of the SD card. Edit the file SYSTEM/CONFIG/SMB.INI of the SD card.To launch homebrew from a computer, create a directory (eg Wii.), create folders, apps or emulator in it and place in homebrew applications.Wii Gamecube Homebrew Launcher (GameCube Homebrew loader).Homebrew compatible with the interface emulator: png file can be used with the same name of the rom file (just change the extension) of 132x95 pixels. Put the ROMS into the /EMULATOR/RIN/ROMS/ directory. Copy the content of "SD" directory in the root of the SD card.A patched version of RIN is include in the ZIP file. The Wii Homebrew Launcher can be used for launching a ROM file with an emulator.(Optional) For a custom image: add a "title.png" or "title.bmp" 132x95 pixels.(Optional) For a custom name, add a "title.txt" containing the channel's title.
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